Game/Video Design Guide
Welcome to the DYM Game Design Guide.
We are so excited that you’re interested in publishing a new game for youth workers to play in ministries around the world! This guide serves to help you deliver a game with the quality, consistency, and ease of use that youth workers expect from DYM. Please use this Design Guide before submitting your game for review. Again, thank you for your interest in creating and publishing a game with DYM!
DYM has an extensive library of games that can be categorized into 5 main types:
1. Slide-Driven Game ($4) A slide driven game contains graphics that can be easily thrown into presentation software and clicked through as you would message slides. (Example: 50/50)
2. Slide-Driven Game with Video Intro ($6) This is the same as a slide driven game, but with an additional intro video. (Example: Color Chaos)
3. Video-Driven Game ($12) Video driven games play like slide driven games, but use video clips instead of graphic slides. (Example: Facebook Hack)
4. Idea-Driven Game ($4) Idea driven games are simply game instructions compiled into a single document. (Example: 20 Toothbrush Games)
5. App-Driven Game ($12) App driven games are uncommon and usually created by the DYM Team and Crowd Control Games. If you know how to code a game, awesome! Please contact firstname.lastname@example.org for more info on getting it on the DYM Store. (Example: UltraBrackets)
Slide Game Guidelines
Please follow the guidelines below when creating slides:
Dimension: 1920px by 1080px
Resolution: 72 ppi (Pixels Per Inch)
Color Mode: RGB
File Type: JPG/JPEG
Number Slides: 10 Question slides & 10 Answer slides (see notes below on additional slides)
File Name Guidelines:
When a youth worker downloads a game from DYM, they should be able to quickly drop the slides into their presentation software without having to reorder the slides. To do this, we have a required naming format:
- All question slides must be named with this format: 001__Question.jpg
- Take note of the two underscores. This will make the question slide come before the answer slide.
- All answer slides must be named with this format: 001_Answer.jpg
- Take note of the single underscore. This ensures the answer slide will come after the answer slide.
- Any additional slides (i.e. Tie Breakers) should still have the three digit prefix (011_Tiebreak__Question.jpg, 011_Tiebreak_Answer.jpg).
- If you have two answers for one question, simply add a number to the end of the second answer’s filename: 001_Answer2.jpg
- If you wish to include a slide with instructions, please give it the filename: 000_Instructions.jpg
- Your title slide should be labeled: YourGameTitle.jpg
Since many youth workers use PowerPoint to run their games, you’ll need to include a PowerPoint version of each game you create. Once you’ve created all of your slides, throw them into a PowerPoint project (1920px by 1080px) and save it. Everything should be in order so all they have to do is click through it.
Note: If you have Keynote on a Mac, you can create a new Keynote project (Widescreen), drop your slides into the project, and export as a PowerPoint file.
Folder Structure Guidelines:
Please organize your game files the in the following folder structure:
- MyGame--My Name (Main folder should be labeled with the name of your game and your name)
- YourGameTitle.jpg (Graphic)
- MyGame.ppt (PowerPoint File)
- Slides (Folder)
- 001__Question.jpg (Graphic)
- 001_Answer.jpg (Graphic)
Example Folder Structure:
In a separate folder called, “Sample”, please include these files:
- Thumbnail image
- 640px by 360px (You can just scale down your Title.jpg)
- Give it the name, “yourGame_preview00.jpg”
- Five or six preview slides
- 640px by 360px (Just scale them down)
- Grab two question and answer slides that best preview your game plus one or two additional question slides (this will entice a potential customer to purchase your game to find the answer!).
- Name them, “YourGamepreview01.jpg” & “YourGamepreview02.jpg” and so on.
If you decide to add videos to your project (video intro or video question/answer slides), please export them in the following format to keep the file size to a minimum and compatibility with presentation software to a maximum.
Dimension: 1920px by 1080px (1280px by 720px is also acceptable)
Frame Rate: 29.97fps
File Type: MP4
*Please follow the same Folder Structure Guidelines as slide driven games. You do not need to include a PowerPoint file as it will increase the file size significantly and slow the user’s download time. Please be sure to include screenshots for the thumbnail and preview images.
Idea-Driven Game Guidelines
Sometimes a simple idea can go a long way. If you have a great idea for an event, group game, or experience, please follow these notes to ensure that it’s something other youth workers can use in their ministry.
1. Include a detailed Word document
When an idea is in our head, we tend to forget that it’s not in the heads of others. The more detail you give, the easier it will be for a youth worker to execute it.
2. Link to resources
Some ideas require props, materials, apps, etc. Always include links to the necessary resources.
3. Include photos
You can describe something all day long, but it will never be as effective as a picture. If you created a unique way to play the Blindfolded Crowbar Toss, take a picture of the set-up and include it with your Word document.
4. Include graphics and/or videos
This is optional, but a great addition to your game. If you have supporting graphics or videos, please include them in the zip file. Even something as simple as a title slide makes the game far more valuable.
5. Scale when possible
Some youth groups have 10 kids, others have 400. If your Blindfolded Crowbar Toss game needs 15 crowbars, make a note that smaller youth groups can get away with 8 crowbars.
When you’re finished with your game, please place it in a folder, along with any additional resources (graphics, videos, etc), and compress it into a zip file.
1. Keeping Originals
Slide Driven Games - When working in Photoshop, drag your questions and answer layers into a folder in your layers panel. Title that folder, “Question 001”. Then, once you’ve saved out your “01__Question.jpg” and “001_Answer.jpg” files, you can duplicate that folder and rename the copy, “Question 002”. Hide the original folder and edit the question and answers in the new folder. This will allow you to keep an original copy of each question in case you need to go back and fix something.
2. Multiple Editions
Slide Driven Games - When possible, don’t stop at 10 Questions/Answer slides. Keep going to 20 or even 30. Then you can package them as separate editions (they would still need to have their own zip file with thumbnails that indicate which edition it is). If a ministry enjoys a game, they’re likely to look for a “Volume 2” in the DYM Store. It’s best to just get 3 editions done in one sitting so they’re off your plate. We’ll schedule them to hit the store periodically. Once you have 3 or more versions of a game in the store, we can package it as a bundle deal.
3. Game Layout
Slide Driven Games - We recommend scaling down your game’s logo and adding it to a corner of your slide. It just adds a little touch of branding to your game. Also, please avoid the following backgrounds: solid black, solid white, anything vibrant, and anything that makes the text hard to read. In most cases, adding a simple lens blur filter to a background image while slightly bringing down the brightness will make the text in the front pop out a little more.
4. Double Check EVERYTHING
Before you submit your game, please double check spelling, the accuracy of answers, slide order, duplicate slides, and folder structure.
Once you’re done, compress your files using a .zip file (or share them with us using a Dropbox link) and submit it here! If you have any questions, please contact us at email@example.com
Thank you so much for creating games for other youth workers!
The DYM Team